The Haunts of Diredale

The Haunts of Diredale

Mazes (9th Level Games)

The ghosts have fled from Diredale, that ancient redoubt of crumbling stone, bastion of the southern vales, and ancestral seat of the far-flung Direlain clan. The perfidious ghosts have left their haunts and so the Direlain patriarch is bereft, his loyal vassals befuddled, and his enemies bent on their nefarious aims of revenge. Your ties to the Direlains have brought you once more to its gates, to see what of honor and fortune can be salvaged from within the labyrinthine precincts of the old fortress. The game uses the MAZES rules by Chris O’Neil of Ninth Level Games, billed as “a simple role-playing game of daring adventurers going down into dangerous dungeons.” It’s designed for one-shot dungeon crawls and the system is fun, fast, and evocative of old school dungeon-crawling.

Date: Sat, Aug 29, 2020 2:00 PM Eastern Time
Platform: Zoom w/rolz.org dice room
Duration: 4 Hours
Max Players: 5
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GM: Bill White

Bill White has run games for GoD (Gen Con, Origins) as well as many other convention games. He is the author of the small press game Ganakagok (2008) and of the forthcoming scholarly book, Tabletop RPG Design in Theory and Practice at the Forge, 2001-2012.